数字人文视域下土家族竹雕非遗的知识服务重构

——基于Unity引擎的游戏化实现

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关键词:数字人文;知识服务重构;游戏化;Unity引擎;非物质文化遗产中图分类号:G250.7 文献标识码:A

Reconstructing Knowledge Services for Tujia Bamboo Carving Intangible Cultural Heritage from a Digital Humanities Perspective: A Gamified Implementation Based on the Unity Engine

Abstract With the rapid development of digital humanities,the protection and transmisson of intangible cultural heritage (ICH)urgently require innovativeapproaches.Focusing on Tujiabamboo carving,this paper,grounded in the theoretical framework of digital humanitiesand employing gamified design through the Unityengine,reconstructs a knowledge service system for ICH.Byanalyzing the historicaland cultural significance aswellas thecraftsmanshipof Tujia bamboo carving,itdevelops an immersivevirtual simulation gamethattransforms traditional craft knowledge into interactiveand experiential digital services.It indicates that gamification notonly enhances users’active learning and emotional engagement with ICHknowledge,butalso facilitates itsdynamic disseminationandco-creationthroughirtual environments,task mechanisms,and social functions.This paper ofers practical insights into reconstructing ICH knowledge services froma digital humanities perspectiveandprovides theoretical support forinnovating interdisciplinary models of cultural transmission.

Keywords digital humanities;reconstructing knowledge services;gamification;Unity engine;intangiblecultural heritage

1引言

非物质文化遗产(以下简称“非遗”作为活态文化,在全球化冲击下面临技艺失传与传承断代的危机。(剩余8474字)

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